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1981-10-03
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37 lines
Sat Feb 29 22:23:29 1992 Michael Mellinger (melling at schubert)
* (ScoreKeeper.m) (username):
Added patch by Detlev Droege <droege@nemo.uni-koblenz.de>
to allow for extended GECOS field handling.
* MiniMatrix.m (setBitmap::):
Changed if condition from
if (row<=25 && row>=0) {
to
if (row < numRows && row >= 0 && column < numCols && column >= 0) {
This should prevent the game from crashing at the end of the game.
Solution provided by: dml@mozart.ESL.COM (Denis Lynch)
----------------------------------------------------------------------
melling@cs.psu.edu 11/21/91
There is bug in Pieces.m where y gets set to an abnormally large
value. I do a range check in MiniMatrix.m in the method where the
program normally dies. A cheap, but I hope effective solution.
- setBitmap:theBitmap at:(int)row :(int)column
If row is >25, I print an error message to stderr. The bug
manifests itself at the end of the game when the pieces are near the
top of the game display.
----------------------------------------------------------------------
melling@cs.psu.edu 10/17/91
Converted Tetris to NeXTStep 2.0
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From Tetris 1.0
Double fade
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